The confirmed Non-Player Characters (NPCs) for the mod are as follows:
The main NPC in the mod, the citizen lives in a house, hut, or mansion. They don't have a profession, and as such walk just around town, talking.
The 'upper servant'. They look after the Lords and Kings.
The serving class, these guys make sure everyone is happy, and well fed.
The hard working NPC, they get up early, and go to bed late. They work in the fields of thier farm.
The same as the Farmer
These NPCs look after all the animals in the stables. They also sell and buy horses.
Your average guard, these NPCs walk around the settlement, making sure all is calm and peaceful. Try not to get on their bad side!
Much the same as the Melee guard, but they mainly patrol the walls of the settlement.
The leader of the guards, this NPC is a strong opponent, but also a reliable friend.
The most powerful civilized NPC in the game. This guy knows almost all of the spells in the mod. Even if you think you are powerful enough to kill him, he will always surprise you!
They are learning from the wizard. Not as powerful as him, they can still put up a difficult fight.
The posh aristocrat class, these people walk around, giving out polite conversation. Killing one of these will severely effect your alignment
The Elite warrior, these people have trained all their lives to serve and protect their lord or king. And will gladly put down their life for him.
The person who looks after all the technical issues of running a settlement, he has hardly any time for and one, apart from the...
He is always near the Mayor, ready to advise on matters that could affect the whole settlement.
Fisher Redundant by fisherman?
Loaner Redundant by Hermit?